


Loudness Meters: Absolute/Relative Scales …
Professional audio Loudness Meters display Program (Integrated) Loudness using an Absolute scale measured in LUFS. For example the EBU R128 Program Loudness target is -23.0 LUFS (Loudness Units Relative to Full Scale). In 2006 when the ITU defined new audio loudness measurement guidelines, the gener
Podcast Loudness: Mono vs. Stereo Perception …
Consider the following scenario: Two copies of an audio file. File 1 is Stereo, Loudness Normalized to -16.0 LUFS. File 2 is Mono, also Loudness Normalized to -16.0 LUFS. Passing both files through a Loudness Meter confirms equal numerical Program Loudness. However the numbers do not reflect an obvi
iZotope Ozone 6
iZotope has released a newly designed version of Ozone, their flagship Mastering processor. Notice I didn’t refer to Ozone [6] as a plugin? Well I’m happy to report that Ozone [6] is now capable to run independent of a DAW as a stand-alone desktop processor. Besides the stand-alone option and st
Intermediate File Format for New Media Producers: MP2
If you are in the audio production business or involved in some sort of collaborative Podcast effort, moving large lossless audio files to and from various locations can be challenging. Slow internet speeds, Hotel WiFi, and server bottlenecks have the potential to cripple efficient file management a
AES “Recommendation for Loudness of Audio Streaming & Network File Playback.”
I’d like to share my observations and views on the recently published AES Technical Document AES TD1004.1.15-10 that specifics best practices forLoudness of Audio Streaming and Network File Playback. The document is a collection of Loudness processing guidelines for diverse platform dependent medi
Bit Depth and Dithering
In a professional environment Dithering will be applied to audio clips when reducing word length. This process will mask errors that occur due to the removal of digital audio bits. I thought I’d cover the basics. Digital Audio Digital Audio incorporates individual samples consisting of bits create
Utilizing Multiple Outputs for Recording
The vast majority of audio industry professionals use DAWS running on proficient computer systems to record audio directly to secondary hard disks. For some reason direct to disk recording is not widely endorsed in the Podcasting space. Many consultants (for various reasons) advise against this reco
Hardware Inserts In Your DAW
It is possible to implement support for use of external hardware processing components within your software DAW. This support is common in music recording and audio post production environments. When properly implemented, operators have the capability to insert an instance of an external component (