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Home Studio (foto: freeimages.com)

Como cobrar pelo seu trabalho?

Texto originalmente publicado no blog Naco de Pão Ultimamente, este tem sido um tema recorrente nas minhas conversas nos mais diversos círculos. Nós, brasileiros criativos, aparentemente temos “medo” de colocar um valor financeiro no nosso trabalho, o que faz com que muitos de nós tr
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  • Thiago Schiefer
  • January 6, 2017
  • 0 Comments
  • Academia de Composição / Artigos

Loudness Meter Descriptors …

In the recent article published on Current.org “Working Group Nears Standard for Audio Levels in PRSS Content”, the author states: “Working group members believe that one solution may lie in promoting the use of Loudness Meters, which offer more precision by measuring audio levels numerically.
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  • Julian Ludwig
  • May 28, 2016
  • 0 Comments
  • Artigos / Audio Post / Guias / Dicas / Loudness

dbx 286s: Beyond The Basics …

The dbx brand has been a favorite of mine since the late 1970’s. My first piece of dbx kit was a stand-alone noise reduction unit that I coupled with an old Teac Reel to Reel Tape Deck. Through the years I’ve owned various EQ’s and Dynamics processors, including the highly regarded 160A Compre
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  • Julian Ludwig
  • May 28, 2016
  • 0 Comments
  • Artigos / Guias / Dicas

Quantifying Podcast Audio Dynamics

I’ve discussed the reasons why there is a need for revised Loudness Standards for Internet and Mobile audio distribution. Problematic (noisy) consumption environments and possible device gain deficiencies justify an elevated Integrated Loudness target resulting in audio that is perceptually louder
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  • Julian Ludwig
  • May 28, 2016
  • 0 Comments
  • Artigos / Audio Post / Loudness / Software

AES “Recommendation for Loudness of Audio Streaming & Network File Playback.”

I’d like to share my observations and views on the recently published AES Technical Document AES TD1004.1.15-10 that specifics best practices forLoudness of Audio Streaming and Network File Playback. The document is a collection of Loudness processing guidelines for diverse platform dependent medi
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  • Julian Ludwig
  • May 28, 2016
  • 0 Comments
  • Artigos / Loudness / Software / Tecnologia

Bit Depth and Dithering

In a professional environment Dithering will be applied to audio clips when reducing word length. This process will mask errors that occur due to the removal of digital audio bits. I thought I’d cover the basics. Digital Audio Digital Audio incorporates individual samples consisting of bits create
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  • Julian Ludwig
  • May 28, 2016
  • 0 Comments
  • Artigos / Audio Post / Guias / Dicas / Software / Tecnologia

Utilizing Multiple Outputs for Recording

The vast majority of audio industry professionals use DAWS running on proficient computer systems to record audio directly to secondary hard disks. For some reason direct to disk recording is not widely endorsed in the Podcasting space. Many consultants (for various reasons) advise against this reco
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  • Julian Ludwig
  • May 28, 2016
  • 0 Comments
  • Artigos / Software / Tecnologia

Understanding Pan Mode Options

Adobe Audition and Logic Pro X include Pan Mode preference options that determine track output gain for center panned mono clips included in stereo sessions. These options are often the source of confusion when working with a combination of mono and stereo clips, especially when clips are pre-Loudne
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  • Julian Ludwig
  • May 28, 2016
  • 0 Comments
  • Artigos / Audio Post / Guias / Dicas / Software

Hardware Inserts In Your DAW

It is possible to implement support for use of external hardware processing components within your software DAW. This support is common in music recording and audio post production environments. When properly implemented, operators have the capability to insert an instance of an external component (
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  • Julian Ludwig
  • May 28, 2016
  • 0 Comments
  • Artigos / Guias / Dicas / Tecnologia

Loudness Measurements and Silence

Consider this: Two extended segments of audio, Loudness Normalized (or mixed in real time) to the same Integrated Loudness Target. Segment (A) is fairly consistent, with a very limited amount of intermittent silence gaps. Segment (B) is far less consistent, due to a multitude of intermittent silence
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  • Julian Ludwig
  • May 28, 2016
  • 0 Comments
  • Artigos / Audio Post / Guias / Dicas / Loudness / Software / Tecnologia
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